physics

THE MARBLE KNIGHT

Marbles under pressure. Like the cells of a body trying to brake free. Or some other nonsense.

videos

note to self...

The sphere start out as particals in the volume of Jacob. Then they are turned to solids and attemp to free themselves from each other. But most are contained within the bounderies of Jacobs frame.

CONNECT VERTEXES

Similar to the Plexus effect, but well, more solid.

note to self...

When rendering Animation Nodes contructions with partical or vertex connections like these – switch view port so anything else. For some reason the render will likely crash if a view port is open.

Connect vertexes – human forms

1. Shape shifting between man and women

  •  surface particle vertexes

2. Shape shifting between man and women

  • volume particle vertexes

3. Simple to complex women

  • serface and volume particle vertexes

Molecular Particles

1. Creating a (net dynamic) to catch a ball.

2. Using connected vertexes to create the net.

3. Enhancing  the net look, multiplying the threads.

Molecular Particles – sound generated lighting

1. Color of lights and background changes with the frequency of the audio.

2. Connected vertexes creating a sound generated light source.

MANTAFLOW-LIQUID SIMULATIONS

1. irst test with Mantaflow

 

 

Note:

 

BLENDER-LIQUID SIMULATIONS

1. Beethoven in the pool on a rainy day.

– effect created with Dynamic Paint. The water plan is a Canvas and the particle drops and Beethoven are Brushes. Water plan Canvas is set the Surface Type: Waves.

2. simplified.

 

Note:

1. A mist pass was added in composite.

water-in-pool1.blend.zip

FlipFluid

particles from texture