modifiers - mask - vertex weight animation animation nodes AN node trees squarclearts the.LIBRARY сверчок sv – cloth loop sv – shapekeys physics sv – cloth loop modifiers modifier links texture character sculpt rigging modeling cycles background renders cycles2 articles and links comment 01 1. instances of circles 02 1. add a vertex group to the plane 03 1. add modifiers – mask (turn it of for now) 2. and vertex weight edit 3. in vertex weight edit under Vertex Group: select the vertex Group created earlier. 04 1. still in vertex weight edit set the Falloff Type: to Custom Curve. 05 1. still in vertex weight edit – under Custom Curves – create a texture mask. 1. in Mask select the Vertex Group: Group or what ever it is called and turn the Mask back on. 06 1. in vertex weight edit – adjust the Add Threshold number – and adjust the custom curve’s Curve to get the masking resault